Sweet!
Sweet! is an in-house film, no client, no brief, just a question: could we make CG ice cream you’d actually want to eat? Photoreal food is one of the hardest things to fake, and frozen dessert, soft, wet, melting, glossy, is the hardest of the hard. So we built it from scratch to find out.
The Hard Part Is the Pour
The centerpiece is chocolate poured over ice cream, with toppings that sink in and get coated as they fall. That interaction, fluid chocolate meeting solid toppings meeting soft ice cream, has no off-the-shelf solution, so we built our own. Custom solvers handled the indentation of toppings into the soft surface, the even coating as they dropped, the way everything flows together as one believable moment. Once the system worked, it gave us room to play: different chocolates, caramel, any topping we wanted, endless variations of the same delicious physics.
Cones From Flat Sheets
We also built the waffle cones procedurally, animating them from flat sheets folding into the cone shape while keeping that fragile, textured surface intact the whole way. The result was a flexible tool, not a one-off, cones we could drop into any scene and trust to hold up. Sweet! looks like an indulgence. Under the surface it’s a set of tools we built to make the impossible parts of food look effortless.



