Dexter: Resurrection
Dexter’s alive, and he’s in New York. Resurrection picks up the story in the city, and Showtime brought us back to title it. New season, evolved system: a logo animation that reintroduces the show, episode titles built into the footage, and a custom main-on-end closing every one of the ten episodes.
The Logo Animation
The season is New York, so the title is New York. The showrunner gave us the anchor, a manhole, and it’s the whole city in one object: the surface everyone crosses and the dark underneath it. We built the logo animation around it and rebuilt it for all ten episodes. Different light, different weather, different mood, Easter eggs seeded for the hour behind it. One manhole, ten openings, never the same twice.
The Episode Titles
This is where the system grew up. Each episode title is built into its scene, not laid over it, and the scene acts on it. Wind pulls a title apart. A car passes over one. And blood fills the letters as they hold, the type bleeding in across the frame before it settles. Every title is its own effects shot, made to belong to the moment it interrupts.
The Main on Ends
Then a custom credits package to close each episode. Every main-on-end recut footage from that hour with ideas of our own, the cast and crew credited over the world of the show, the moments that mattered, the threads still open, and a teaser at what’s coming. The credits became the last beat of the story instead of a list at the end of it.






